Peridot


Project information

  • Engines: Unity / In-house
  • Project date: 2021 - Present
  • Play: iOS, Android

Peridot is a cutting-edge AR mobile pet-sim game. The game is played with camera passthrough AR and uses AI to build a 3d mesh of the world and identify the objects around the player. This lets the player's pet, referred to as a “Peridot”, navigate around obstacles, swim through water, and stop to sniff the flowers.

I serve primarily as a Unity engineer in our team, but I also do some server, tooling, and tech art work. The nature of a smaller team means I've touched most major features in the game, but some specific systems I've worked on are friending, gifting, questing, notifications, streaks, news, and telemetry. I work with internal and external partners to integrate services and build native features where engine capabilities did not meet user needs.